Worldbuilding Blueprints

Create Awesome Religions in Fantasy Worldbuilding!

Marie M. Mullany from Just In Time Worlds Season 1 Episode 14

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Welcome to my blueprint for the creation and writing of religions in fantasy worldbuilding! This video will take you through everything from religious ceremony and rituals to church hierarchy and conflict with external groups. 

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Once I saw this guy on a bridge about to jump. I said, "Don't do it!" He said, "Nobody loves me." I said, "God loves you. Do you believe in God?" He said, "Yes." 
I said, "Are you a Christian or a Jew?" He said, "A Christian." I said, "Me, too! Protestant or Catholic?" He said, "Protestant." I said, "Me, too! What denomination?" He said, "Baptist." I said, "Me, too! Northern Baptist or Southern Baptist?" He said, "Northern Baptist." I said, "Me, too! Northern Conservative Baptist or Northern Liberal Baptist?"
He said, "Northern Conservative Baptist." I said, "Me, too! Northern Conservative Baptist Great Lakes Region, or Northern Conservative Baptist Eastern Region?" He said, "Northern Conservative Baptist Great Lakes Region." I said, "Me, too!"
Northern Conservative Baptist Great Lakes Region Council of 1879, or Northern Conservative Baptist Great Lakes Region Council of 1912?" He said, "Northern Conservative Baptist Great Lakes Region Council of 1912." 
I said, "Die, heretic!" And I pushed him over.

This joke, originally told by Emo Phillips, encapsulates how religion is not just an identity, but one held so dear to the heart of those who claim that identity that even minor differences in religious observation and behavior can result in major conflict. And since conflict is at the heart of storytelling, this is a critical element for world builders to understand. So today, Let's wrap our mini -series on religion up by discussing religious observance, the hierarchy of religious leadership, and how you can use that conflict in your world. Welcome to Worldbuilding Blueprints with your host Marie Mullaney from Just In Time Worldbuilding. We're going to break today's topic down into a couple of major sections. We'll start by discussing sacred spaces and the practices, so where people enact their daily rituals and so on. Then we'll branch out to sacred texts and symbols, where they come from and how they can be used. That will lead us into the organizational structure of the religion. And finally, we'll discuss using religion as a means of generating conflict in a story. Okay, we have a lot to cover. So let's get cracking with sacred spaces and practices. When talking about religious practices, it's important to understand the difference between votive and creedal religions. A votive religion is focused on actions, rituals, offerings and ceremonies as a way to engage with the divine, most often as a means of spiritual exchange. Faith in votive religions tends to be transactional. Followers offer sacrifices, prayers or acts of devotion in exchange for divine favor or intervention. For example, sailors might throw food overboard to appease a sea god and ensure a safe voyage or worshippers might leave offerings at a shrine to prevent floods caused by an angry river spirit. By contrast, a creedal religion is centered on the belief and adherence to a set of doctrines. Faith is defined by internal conviction rather than external actions. What you believe is more important than what you do, though behavior may still play a role. Creedal religions tend to be universalizing, meaning They seek to apply their truths universally, often through conversion or evangelism. They also tend to have moral absolutism because their belief system dictates a single, correct in their view, worldview. For example, in Protestant Christianity, faith in Jesus Christ is seen as the only path to salvation. which is a creedal stance. However, it should be noted that Protestantism is not uniformly creedal. Evangelical traditions emphasize personal faith while others, like the Anglicans, maintain elaborate liturgical practices that are more votive in nature. And this brings us to an important point. Most religions are a hybrid of both votive and creedal, but knowing where your fictional religion falls on the spectrum can help define what matters most to its followers. Let's consider some real world examples. Hinduism incorporates votive offerings and creedal beliefs . Catholic Christianity has rituals, sacraments, and theological creeds. And in fantasy, we can take an example from my world's Sangwheel Chronicles. The threesome order believes in the three gods, but more important than belief is how one lives according to the doctrine of balance. Followers must wear their sowah charms and thus openly declare their membership of the threesome order. The core teaching is that destruction and creation must be in balance and the goddess maintains that balance. Adherents must admit to this faith. My religion leans more toward the creedal side but still incorporates many votive elements. Okay, now that we understand this framework, let's talk about places of worship. Every religion has places where worship is conducted, where its rituals are enacted. These generally fall into three categories. You can have temples, which are large, often grand structures dedicated to housing deities and serving as central hubs for religious activities. These are more common in hierarchical religions than not. You can also have shrines, which are smaller, simpler structures or altars dedicated to a specific deity or spirit. They can be found in homes along roads or in natural settings. Shrines are often maintained by individuals and offer a more personal worship experience compared to the communal setting of a temple. And thirdly, you can have sacred sites. Natural or historical locations considered holy, such as groves, mountains, springs, or caves. These sites are revered either for their spiritual significance, mythological connections, or past religious structures. For example, in Islam, the Kaaba in Mecca is a sacred site where pilgrims circle the black stone as part of the Hajj. In Christianity, pilgrimage routes like the St. Olive's Way allow followers to walk the path of past saints. In pagan traditions, sacred groves or standing stones serve as sites of power. Your fictional religion can have none, one, two, or all three types of worship sites. When designing these sites, consider what is the cultural significance. How do these places fit into the broader society? What materials and styles reflect the society's resources and aesthetics? Who can enter these sites? Is it open to all or restricted to certain groups? Who keeps these sites running? Is there a formal religious order or is it community efforts? What happens at each site? Is there daily prayers? Are there annual festivals? Is it an initiation rite to go to a specific site? Also consider do the shrines and temples compete or do they serve different purposes? And of course always consider the fantasy elements. Are some of these sites connected to a metaphysical divine entity? is there actual magical power available at any of these sites? Once you've defined your places of worship, you can start thinking about religious practices, because what happens at these sites is just as important as their existence. Daily, weekly, or monthly religious practices help maintain a personal connection to the divine, reinforces faith, and strengthens community bonds. These rituals provide structure and guidance, helping adherents of the religion live in accordance to their principles. And again we have three types of regular rituals. The first is temple rituals, often large -scale structured events led by clergy like weekly church services. Or you can have shrine rituals, which are smaller, more intimate acts of devotion, often performed by individuals or families. And lastly, you can have sacred site ceremonies, which would be special festivals or rituals tied to a particular location, like a solstice festival in a druidic grove. And don't forget the fantastical. In a fantasy setting, Prayers and rituals might invoke magical blessings, divine protection, or even portals between realms. In Dungeons and Dragons, clerics pray daily to receive spells, and that is a religious ritual. Even mundane -seeming prayers can have supernatural effects in a world where gods are active forces. Religious practices also create narrative opportunities. Maybe a character's ritual is interrupted, sparking conflict, or a priest notices an anomaly in an offering hinting at a deeper mystery, or a major prophecy is revealed at a sacred festival. So, so far we've discussed regular religious rituals, but besides these regular scheduled activities, you should also consider festivals separately. These commemorate important events in a faith's mythology, reinforcing shared beliefs and strengthening those communal bonds. Even lapsed adherents often return to participate in these large -scale celebrations resulting in them returning to the community once more. Festivals also serve as excellent storytelling tools. They provide a backdrop for major plot events, prophecies or political intrigue. Consider these types of festivals, seasonal festivals which are celebrating solstices, harvests or other natural cycles. You can also have historical commemorations as festivals, marking key events in the religion's history. Or you can have pilgrimages as festivals. which are periodic journeys to sacred sites, often undertaken for spiritual renewal. And within these festivals, consider what worshippers actually do. Do they have prayers, sacrifices or mythological reenactments of events? Do they have food, dance and joyous gatherings? Do they have special observances like fasting, acts of charity or ritual purification? Do they have to make specific offerings like money, animals, incense, or, in a fantasy world, some kind of magical tribute? And in a fantasy setting, magical events might occur during festivals, perhaps the veil between the world's thins, allowing communication with the spirits, like in Jacqueline Carey's Kushiel's Legacy, where Imriel could see his father on the day of the dead. Religious rituals don't just mark time or festivals, they also mark lives. Major life events are often accompanied by sacred ceremonies confirming a person's status within the faith. Consider rituals like birth rituals, blessing, naming ceremonies, protective charms and so on. There could be a magical awakening or initiation into the mysteries of the faith. Also of course there's marriage ceremonies which dictate sacred unions, divine oaths or family alliances sworn in the presence of the god. And of course there is death and funerary rites which is your burial customs and any resurrection myths that exist within your religion. These moments offer fantastic opportunities for character development and world building. Maybe a protagonist has to complete a dangerous coming -of -age trial. Or a funeral could reveal a suspicious cause of death leading to a mystery. And that brings us to the end of sacred sites and religious practices. Did I miss any important rituals? What unique religious customs have you created for your world? Let me know in the comments or send this podcast fan mail. Now let's move on to the sacred texts and symbols. Sacred texts provide guidelines for rituals, moral codes and theological teachings. They are recited during ceremonies referenced for daily guidance. and studied for spiritual growth. These texts can take different forms. They could be a single document like the Quran or the Bible, although the Bible itself is actually a collection of multiple books that were later compiled into one, so it's currently a single document, but it is a canon of multiple texts. Sorry for the long aside, religion is a complicated beast and I'm trying to get it all as correct as humanly possible. Anyway, a religious document could also be a vast collection of writings like the Pali Canon, the scripture of Theravada Buddhism, which spans 53 volumes and over 16 ,000 pages. And of course, since we're designing fantastical religions, sacred texts don't have to be ordinary books. They could be books that physically change so the words could shift based on divine will or magical conditions. They could also reveal hidden meanings accessible only through spiritual rituals. Or they could contain actual magic with hymns and prayers doubling as spells, prophecies or divine commands. One key world -building decision is how your religion interprets its sacred texts. There are two primary models. The first is the authoritative interpretation. Religious leaders or clergy interpret the text, maintain orthodoxy, and enforce unifying beliefs. This centralizes religious power, making the clergy the gatekeepers of knowledge. An example of this is the Catholic Church, especially before the Reformation. where only the clergy had direct access to the scriptures and lay people relied on their teachings. This model reduces individual autonomy but strengthens institutional control over the doctrine. Your second model of scriptural interpretation is personal interpretation where individuals read and interpret the text for themselves fostering a direct relationship with the divine. This model encourages personal responsibility and allows for diverse understandings of the faith. This can lead to decentralized religious structures and potentially schisms or doctrinal conflicts. For example, in Protestant Christianity, where personal study of scripture is emphasized, different sects and faiths. Most religions blend these two approaches. For example, a faith might encourage personal meditation on sacred texts while still relying on authoritative figures for legal or theological rulings. So when developing sacred texts for your world, ask yourself, what is the name of the text? Is it a codex, a book of wisdom? Or perhaps the divine song? What does it contain? History, myths, laws, spells, divine commands. Who can access it? Is it open to everyone or restricted to a priestly class? Who interprets the text? Do religious leaders have the final say or is interpretation open to all? Are there any magical or fantastical properties to the text? Okay, now from the text we move naturally to symbols and sacred art, the visual language of faith. Religious symbols represent divine aspects and play a key role in rituals, serving as focal points for worship and meditation. They adorn temples, sacred artifacts, and personal items. In a fantasy setting, symbols can also have magical properties. Holy symbols might repel the undead like in Dungeons and Dragons, or they could enhance rituals acting as magical foci for divine power. I use my Sowa charms in this way in Sangwheel Chronicles. They might also change form, glowing in the presence of divine energy. or responding to a believer's faith. Beyond symbols, religions often shape society's artistic expression. Many historical religions have been patrons of the arts, commissioning music, paintings, statues, and grand architectural projects. So when designing your religion, consider who funds art? Clergy, nobles, the faithful. How much art is permitted? Is it lavish and ornate like Catholic cathedrals, or minimalist and austere like Islamic calligraphy? What is considered sacred versus blasphemous? Are depictions of the divine allowed? Are certain colors, symbols or artistic styles reserved for religious use? For example, in some faiths, music and chanting might be an essential part of worship. While in others, visual imagery might be forbidden in favor of abstract symbols. And here are your key questions for designing symbols and art. What does the religious symbols look like? Is it a geometric pattern, a divine creature, or a sacred plant? What role does it play? Is it used in rituals worn as protection or displayed in temples? Where does it come from? Why does the religion have this symbol? Does it have magical properties? Can it channel divine power? Can it act as a ward? How does the religion influence broader artistic culture? Does it inspire great cathedrals? Does it mandate iconoclasm? And with that, we've wrapped up sacred texts and symbols. We're moving along at a nice clip here. What unique sacred texts or religious symbols have you created for your world? Let me know in the comments or send me fan mail if you're listening to this on voice only. Now, before we move on to the organizational structure of religion, give me a moment to tell you how you can get even more out of this podcast. If you're enjoying world building blueprints and want to dive deeper, Members of the Just In Time Worldbuilding YouTube channel get exclusive access to the worksheets we discuss in every episode. All tiers of membership get access to worksheets, which helps define religions, cultures, economics, and more in your world. It's a great way to turn these ideas into actionable steps that will help you create great stories. I would also like to thank each and every one of my channel members who really help me keep the lights on every month. You guys are the best. But if you don't want to commit to monthly memberships, you can also purchase these worksheets on my Ko -fi page in the links below. That being said, I appreciate every listener and viewer of this podcast. I would not have a channel at all if it wasn't for you, my audience. So thank you very much all of you for listening. And now back to religious organizational structures. So this is where we define the structure of your religious organization. Who leads worship, who controls doctrine and how authority is distributed. Your organization might be flat like a tribal shaman with no hierarchy or it might be highly structured. like a continent -spanning church. Use the parts of this section that make sense for your world and leave out the rest. Okay, religious organizations can have a clear hierarchy, ranging from high priest and archbishops at the top to local priests and monks at the grassroots level. And each of these levels will have titles that reflect their status and roles. Let's consider some examples from religions in our world. So in Christianity and Catholicism, you have father, brother, sister, or his holiness for the Pope, his excellency for the various cardinals. In Buddhism, you have Rinpoche, Lama, Bhikkhu. In Islam, you have Imam or Sheikh. Or in fantasy, you could have High Oracle, Keeper of the Flame, Voice of the Divine, and so on. Titles also shape how the faithful view their religious leaders and their community. For example, in early Christianity, believers referred to each other as brother and sister to emphasize spiritual kinship. In contrast, father for the priest denotes spiritual authority and that creates the sense of family within the Christian community. In my world in Sangwheel Chronicles, because my three gods are married, I chose to refer to my priests as good wives and good husbands, as this is reflective of the marriage relationship of my gods. It's also important to consider titles and honorifics for all the ranks in your religious hierarchy if you have one. And speaking of ranks, If your religion does have that hierarchy, consider the following layers. Do you have a high priest or religious leader that oversees major religious activities, interprets sacred texts and maintains doctrine? Such leaders are often politically influential and separated by location or by their status from the large bulk of the faithful. Then think about who actually conducts daily rituals and provides spiritual guidance and acts as the intermediaries between the divine and the people. And consider how many layers there are from a normal priest to your grand high poobah. And then lastly, consider below the rank of priest things like monks, nuns or devoted followers who focus on prayer, meditation and scholarships. These kinds of followers often live in communal settings and they serve as spiritual examples to lay people rather than being direct leaders in the religion. Okay, once you know the level of hierarchy that you have, you need to think about the selection and training of your clergy. Starting with How does your religion choose its clergy? Some options that you might consider are hereditary succession. Some positions could be passed through bloodlines. Or you could have divine selection. Leaders could be chosen through visions, omens or magical trials. You might even have elections where a council or religious body votes on new leaders a la the pope. Or In your world you could go the other way and you could have candidates proving their knowledge, piety and strength in a religious test. And especially in a fantasy setting, this kind of religious test might be a really good way to go. Also consider how were clergy actually trained. You might have formal schooling where clergy spent years of study in theology, rituals and doctrine. Or you might have an apprenticeship system where younger members serve under an experienced mentor. Or you could have tests of faith, endurance or magical ability that also impart knowledge to the adherent. And last of all, don't forget physical training for your priests. Some orders may require martial training or extreme asceticism. for your priests. In Jacqueline Carey's Cassiel's Servant, Jocelyn undergoes theological, mystical and combat training to become a Cassiline  brother and it is an excellent example of how a priest's training can be both rigorous and mystical. And if you're looking for an example of implementing such a thing in a fantasy world, I highly recommend reading Cassiel's Servant. And speaking of Cassiline Brothers, let's talk about monastic and militant orders. Monastic orders are communities dedicated to religious life, focusing on prayer, contemplation and study. They often withdraw from the world to preserve religious purity. This is opposed to militant orders which are mostly warrior monks or holy knights or some equivalent thereof who combine religious devotion with martial training. Let's plunge a little into the role of each starting with monastic orders. Monks and nuns may copy sacred texts, preserve religious teachings, or engage in deep meditation. In a fantasy setting they could be keepers of lost knowledge or oracles who receive divine visions. Militant orders on the other hand serve as defenders of the faith with their duties split into protective, like guarding religious sites, artifacts and followers, or offensive, engaging in holy wars, crusades or missionary campaigns. In a fantasy setting militant orders might wield divine magic or enchanted weapons. or they could be genetically engineered super soldiers like Warhammer 40k's Adeptus Astartes. So when designing either your monastic orders or your militant orders, consider the following questions. What is their name and purpose? What do they stand for? What is their founding myth? How and why were they established? What is their leader's title? Do they have a grandmaster, a high commander, an oracle general? What is their orthodox versus radical stance? Do they uphold the tradition of their religious order or do they push for some kind of reform? What is the public's perception of them? Are they revered or feared or a little of both? What is their hidden secrets? Are they secretly heretics or demon worshippers? A monastic order might be beloved scholars on the surface but secretly harbor ancient evils in their libraries. A militant order might be champions of justice to the faithful but fanatical zealots to outsiders. Alright, we're through all the definitions so let's check in with religion. and politics. In many societies, religion and government were deeply intertwined. In ancient Egypt, pharaohs were seen as gods on earth merging political and religious authority. In modern Iran, the supreme leader holds both religious and political power. In Hindu majority India, religious beliefs influence laws such as cow protection in certain states. So in your world, ask yourself, how closely is religion tied to political power? And you have four levels here. The first is theocracy. Religion is the government. For example, the Vatican City or ancient Tibet. Two, you have a state religion. You have a dominant religion that influences governance but is not the sole authority. for example the axiom empire of Africa or the church of England in the UK. Or you could have a secular government with religious influence where political leaders make laws but religious institutions hold sway over cultural norms. Or fourthly, you could have complete separation where religion is private and has no political influence. This is rare, but possible. So consider, does your religion control the legal system? Think about religious laws like sharia in Islamic countries or halakha in the Jewish tradition which can dictate everything from dietary rules to criminal penalties. Who is more powerful in your world, kings or high priests? Do they work together or are they constantly at odds? And remember, It can also be different in different time periods, like the investiture controversy during the medieval period but eventually changing during the later renaissance. But religious influence is more than just political, it's also social. Consider how your religion shapes daily life, education and social values. through actions like education and charity. Many faiths establish schools, hospitals and welfare programs. Buddhist monasteries in Thailand provide education. Catholic schools in Spain remain among the country's top institutions. The Islamic zakat ensures wealth redistribution to the poor but the implementation does vary. Some states administer it. while in others it's voluntary or managed by religious institutions. I do want to mention on schools specifically, schools also means that the religion naturally spreads to the younger generation through education, thus ensuring the longevity of the religion. Okay, also consider your religion's impact on cultural norms. For example in Japan Shinto rituals influence the new year celebrations or in India, Hindu customs dictate vegetarianism in many regions. So ask yourself, how does your religion shape daily life in your world? Does it influence fashion? Do priests have to wear specific robes? Do believers have to cover their hair? Does the religion dictate dietary restrictions like No pork, no beef, no alcohol etc. What is the religion's influence on marriage and family structure? What kind of religious structure do you prefer in your world? Do you lean towards highly hierarchical faiths or decentralized ones? Let me know in the comments. Okay, now that we've covered religious hierarchy, clergy, monastic and militant orders, political influence and social impact. Your religion is fully structured, but we're not quite done yet. Next, let's tackle religious conflicts because where there's power, there's always struggle.

Religions don't exist in a vacuum. They interact with sects, schisms, orders and other religions and broader cultural forces, sometimes harmoniously and sometimes violently. In this section, we'll explore internal religious conflicts such as schisms and sects and external conflicts, interfaith tensions, cultural clashes, and ideological struggles. Let's start with internal conflicts like schisms and sects. Religious groups often experience internal divisions leading to the formation of new factions. These schisms typically arise due to doctrinal disputes such as differing interpretations of sacred texts or teachings, or cultural shifts such as when the society changes some members might embrace new values while other members of the religion resists. Or even political influences can create such divisions. when internal conflicts over leadership, governance or religious authority spiral out of control. Let's check out some real world examples. In Islam, after the prophet Muhammad's death, Islam split into Sunni and Shia factions over leadership succession. In Buddhism, their religion divided into Theravada which focuses on monastic discipline and Mahayana which emphasizes bodhisattva's ideal where enlightened beings postpone nirvana to help others and encourage lay people's participation in the religion. I might have butchered that name, if I did I'm sorry. Christianity of course had the protestant reformation which created a lasting divide between Catholics and protestants and even before that had divisions of orthodoxy, with the Greek Orthodox Church and the Russian Orthodox Church and the Ethiopian Orthodox Church and so on. Because religion is often deeply tied to personal identity, these divisions can become deeply emotional and hostile, as I referenced in the Emo Phillips joke from the start of this video. While that joke is funny, I laughed when I first heard it, it does reflect a very real phenomenon. Religious divisions can be some of the most bitter conflicts in history. So when designing schisms in your religion, ask yourself, what sects exist within the religion? What events led to their formation? How major is the schism? Is it a minor theological disagreement or an all -out religious civil war? How do sects differ in doctrine? Are they friendly, indifferent or hostile to each other? And do any of the sects have hidden knowledge or secret teachings and do they have any impact on the fantastical and magical elements of your world? But of course religions don't just fight themselves, they also interact with other religions, political systems and cultural identities. In our world, for example, we've had the Crusades, which is a famous series of war between Christians and Muslims over control of the holy sites in the Middle East. We've had the Mughal Empire, which was during which time we had a period of conflict and cooperation between Islamic rulers and the Hindu majority in India. We've had the Thirty Years' War, which was a devastating Catholic versus Protestant conflict in 17th century Europe. it started out as a religious struggle. By the time it was done it was a massive geopolitical conflict with catholic France supporting protestant Sweden against the catholic Habsburgs. I did a rather deep dive into this in my video on creating wars in fantasy worlds which you can check out in the information card or consider the investiture controversy. which was a medieval power struggle of secular and religious authority. Or consider the yellow turban rebellion in China during the late eastern Han dynasty which marked an important point in the history of Taoism due to the rebel leaders association with then secret Taoist societies. Okay so we've got a lot of inter -religious conflict going on, however not all religions are aggressive competitors. Some, like Buddhism, have historically been syncretic, integrating local beliefs rather than opposing them. A well -designed fictional religion might take either approach, expansionist and missionary, or tolerant and adaptable. Also bear in mind that religions don't just clash with other religions, they can also conflict with secular groups and cultural institutions. For example, a faith that promotes poverty as a virtue might struggle with a merchant guild that glorifies wealth. A pacifist religion might clash with a militant warrior culture. A magical priesthood might be persecuted by a science -driven empire that rejects divine power. These tensions don't always result in outright conflict. Sometimes they lead to negotiations and compromises within the doctrine. A religion that condemns wealth might introduce ritual donations as a way for merchants to maintain status while upholding religious values. So when designing external conflicts for your religion, ask yourself, what groups or ideologies does this religion conflict with? What is the nature of their relationship? Are they enemies, are they forced into uneasy cooperation and so on? What historical events shape their rivalry or alliance? And what is the religion's current stance on these conflicts? A religion might cover up those conflicts, might be proud of those conflicts or might be of the opinion that they were the party hard done by those conflicts. And with that, we've fully developed our religion, from its practices and symbols to its hierarchy and conflicts. This journey began with religion as an identity a couple of episodes ago, and now we've explored how it shapes and is shaped by the world around it. What do you think? Have we covered everything you needed to build your own fictional religions? Let me know in the comments, or send me some of that fan mail. In the next episode, we'll begin the final step in our basic worldbuilding journey and tackle that ever -present monster, the economy. So make sure you're subscribed for that. Before we go, I'd like to give a huge thanks to the members of my channel for sponsoring this podcast. To the members of the Build It In Stone tier, Lupex Lakeshire, Katie Kofemug, and Tony LaManna, and also to the members of the build it in wood tier: Moxain, Pablo Barrios, Glacier Maniac, Patricio, Carrie, Ayasha Shamemaru, Tiffany Felix and Dylan Buttera and to all of the members on the build it in straw tier. You guys are the best and your support makes this podcast possible and I'm so grateful for it. And on that note. I will see you soon for another episode. Remember, build what you need, when you need it, and happy world building!

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